Albion online platforms1/20/2024 Users on Android, Windows, Mac, iOS, and Linux can all play on the same servers. This conscious decision at the beginning of our development was crucial to make Albion Online what it today is – the first true Cross-Platform MMO.Albion Online is an MMORPG set in an absolutely gigantic medieval fantasy world, and one of the first of it's kind to offer a truly cross-platform gaming experience. For Marcus our aim „to create a game that you can bring with you anywhere, to be able to play anywhere and to interact with people from all around the globe in our world of Albion“ has been reached.Īnd David wants „you to be able to play Albion Online whenever you want and whereever you want – without restrictions and on any device. While there are different challenges associated with the different platforms, both our Technical Director and our Art Director agree, that it was the right choice. The challenge here is to cater to as many different tablets as possible,“ acording to David. Android is more open, but offers a wider variety of hardware. The advantage of iOS, however, is that there is a very clear-cut set of hardware, for which we develop our client. We can only offer a finished version in their app-store – thus it is unfortunately impossible to offer an iOS version to our founders during the beta. „Apple has strict rules concerning distributing software. There is also a difference, development-wise, for Android vs iOS. Without the features of this engine it wouldn’t be possible for such a small team to develop a large title like Albion Online for several platforms. „It’s very important to us that all platforms offer the same experience.“įrom the technical perspective it’s important to note that the Unity engine alleviates many of the problems associated with cross-platform development. With this exaggerated style, we also ensure clear readability and visibility, no matter if you play on a tablet or a PC screen,“ he added. „This led to the decision to use a very comicy style. „For the art, it meant choosing a style that is timeless and works independently of the platform used and, ideally, of the graphical processing capabilities available,“ Art Director Marcus Koch explained. This poses some exciting challenges and required countless tricks and smart design decisions. This starts with the specs for a PC, you can easily expect 8 or even 16 GB of RAM – for a tablet you’re looking at 1 or 2GB, usually. If you develop for multiple platforms, you have to cater to their quirks and requirements. This vision, naturally, requires more work. Before he started working on Albion Online, he had his own studio, which mainly devloped titles for the Nintendo DS. David has been in the industry for more than 15 years. He is one of the founders of Sandbox Interactive and is responsible for „everything technical“ and he ensures everything runs smoothly. A vision we have pursued with Albion Online.ĭavid Salz is our Technical Director. And for that it is important, that the mobile version of a game is not „reduced“. He wants to play his favorite game everywhere – on the PC, on the TV or on the tablet. Why isn’t it possible to take your game with you? When I approached our Technical Director, David Salz, about the topic, he mentioned that the concept of „platforms“ will become less important in the future. The general idea was that you shouldn’t have to. Tablets are now a widely spread platform and entertain us during longer train rides, in our beds, at the breakfast table.Īt the same time, you had to decide on a different game, once you went to play on your PC. The audience for games has changed, and so has the way in which we play games. Developing Albion Online as a cross-plattform title for PCs, Android and iOS was a very conscious decision.
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